I am trying to implement all sorts of good stuff like UnitOfWork, Repository, DI. I am using Unity for DI. Here is my dilemma. I have a few (currently 3) databases with identical schema but obviously with different data for business reasons (I will call them GroupDB1, GroupDB2 and GroupDB3). I also have a Master Database (DifferentDB) that has a different schema. My dbcontext need to use different databases for different scenarios at runtime. I have no clue how to put them all to work together.
Here is my dbContexts
public partial class GroupDB2 : DataContext
{
public GroupDB2() : base( "name=GroupDB2" )
{
}
public IDbSet<T> Set<T>() where T : EntityBase { return base.Set<T>(); }
protected override void OnModelCreating(DbModelBuilder modelBuilder)
{
//......
}
}
public partial class MasterDB : DataContext
{
public MasterDB() : base( "name=MasterDB" )
{
}
public IDbSet<T> Set<T>() where T : EntityBase { return base.Set<T>(); }
protected override void OnModelCreating(DbModelBuilder modelBuilder)
{
//......
}
}
and here are my other interfaces and implementations.
public class DataContext : DbContext, IDataContextAsync
{
private readonly Guid _instanceId;
bool _disposed;
public DataContext(string nameOrConnectionString) : base(nameOrConnectionString)
{
_instanceId = Guid.NewGuid();
//Configuration.LazyLoadingEnabled = false;
//Configuration.ProxyCreationEnabled = false;
}
}
public interface IDataContext : IDisposable
{
int SaveChanges();
}
public interface IDataContextAsync : IDataContext
{
Task<int> SaveChangesAsync(CancellationToken cancellationToken);
Task<int> SaveChangesAsync();
}
public interface IRepository<T> where T : class
{
IDataContextAsync Context { get; }
IDbSet<T> DbSet { get; }
void Add(T entity);
void Delete(T entity);
void Delete(dynamic id);
T FindOne(Expression<Func<T, bool>> predicate);
IQueryable<T> FindBy(Expression<Func<T, bool>> predicate);
IQueryable<T> GetAll();
void Update(T entity);
}
public interface IRepositoryAsync<TEntity> : IRepository<TEntity> where TEntity : class
{
Task<TEntity> FindAsync( params object[] keyValues );
Task<TEntity> FindAsync( CancellationToken cancellationToken, params object[] keyValues );
Task<bool> DeleteAsync( params object[] keyValues );
Task<bool> DeleteAsync( CancellationToken cancellationToken, params object[] keyValues );
}
public static IUnityContainer InitializeContainer( IUnityContainer _container )
{
container = _container;
....
....
container.RegisterType<IDataContextAsync, DataContext>( new InjectionConstructor( "name=MasterDB" ) );
container.RegisterType<IUnitOfWorkAsync, UnitOfWork>();// ("Async");
// Here is where I have no clue how do I register and resolve the correct entity context based on some conditions
// Like ConnectionStringService.GetConnectionString( for some condition );
//container.RegisterType<IDataContextAsync, DataContext>( "GroupDB", new InjectionConstructor( xxxxxx ) );
//container.RegisterType<IDataContextAsync, DataContext>( "DifferentDB", new InjectionConstructor( yyyyyy ) );
....
....
return container;
}
Since I read a lot about anti-patterns I am reluctant to do
var result = container.Resolve<MyObject>(
new ParameterOverride("x", ExpectedValue)
.OnType<MyOtherObject>());
I am stumped. Any help is highly appreciated. Thanks.
Babu.