I am using facebook package 4.3.6 for sharing post from my unitygame..
Now My sample sdk run properly with my AppID..
but as per my game requirement, i need to change in Manifest file..
This is SDK manifest file block :
<activity android:name="com.facebook.unity.FBUnityPlayerActivity" android:label="@string/app_name" android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen" android:screenOrientation="landscape">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity android:name="com.unity3d.player.UnityPlayerActivity" android:label="@string/app_name" android:configChanges="fontScale|keyboard|keyboardHidden|locale|mnc|mcc|navigation|orientation|screenLayout|screenSize|smallestScreenSize|uiMode|touchscreen">
</activity>
Now change is that : i want to make UnityPlayerActivity as main launcher activity.. if i make it as launcher activity then fb login not working..
This change i want to make for other requirement of my game..
Please solve my this problem..
Help me guys.. Thanks to everyone for supporting me and helping me till now..