My programming background is the Java world, but I've just started learning C++. I've stumbled across this rather trivial and probably pretty noobish problem that somehow puzzles me as a Java programmer:
I have a class with an array which is initialized via new in the constructor and deleted in the destructor. Now when I create an object of this class and assign another object of this class to the same variable (at least that is what I think it is), the delete[] method in the destructor seems to be called twice when the variables leave the scope (in this case the main() function) (the debugger gives me an _BLOCK_TYPE_IS_VALID assertion failed warning).
Why is that? Why isn't the deconstructor called before I assign a new object to f? How could I explicitely delete Foo(1)? What exactly happens here?
class Foo{
private:
int *field;
public:
Foo(int size){
field = new int[size];
}
~Foo(){
delete[] field;
}
};
int main(){
Foo f = Foo(1);
f = Foo(2);
}